

Judith will be countered if she gets outsped. Her S1 grants a 75% - 100% chance to Stun the enemy for 1 turn, but she must be stealthed. Aside from this, her kit is fairly lackluster. Judith’s Mark of Acceleration increases the Combat Readiness of all allies by 30%. NOTE: These are not the only heroes viable for these roles.Ĭurrently the fastest CR pushing in the game with a base speed of 117.

Below are some “specialists” in the roles necessary for this comp. These teams can be countered by a counter-play team that has Champion Zerato, ML Ken, or Seaside Bellona. An Atk buffer can follow up with their buff, clearing the way for a cleave DPS to unleash their burst damage.Ī fast CC/ DPS team consists of having CR boosters alongside dispellers in order to set up an AOE crippling CC, followed by a main DPS. A safe CR booster, like DJ Basar with Water’s Origin, can open up with his S3 to increase all allies’ CR by 30%, cleanse any ailments, and grant Immunity. The main goal of this team is to outspeed the enemy team and overwhelm the opponent through pure damage or crippling them via Stuns, Blind, and Sleep.Ī fast cleave can be achieved by synergizing CR boosters alongside CR buffers to enhance the main DPS’s damage. This team type excels in out-speeding and shutting down teams with Basar and DJ Basar’s openers.

This composition consists of fast CR boosters, Dispellers and Debuffers.
